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Thorsten Froehlich wrote:
>
> > For the most part what I need works
>
> Macros?
>
Functions? ;-)
For a POV-Ray 3.5 compatible parser you really would need to duplicate
half of POV-Ray to successfully parse a POV-Ray scene, even if you leave
out textures.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 15 Nov. 2002 _____./\/^>_*_<^\/\.______
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